![]() Therefore, if a creature with first strike deals sufficient damage to kill an opposing creature without this ability, it will not suffer any combat damage from that creature in return.Ī creature with double strike deals both first strike and normal combat damage. This ability was formerly associated with Walls, as the creature type Wall had implicit "rules baggage" that prevented such creatures from attacking.Ĭreatures with first strike deal damage before other creatures in combat. Older cards with this ability, such as Cruel Deceiver, were not changed to gain deathtouch.Ĭreatures with defender can't attack. This ability was first printed on a single timeshifted creature from Future Sight, Thornweald Archer. Similar abilities have appeared mostly on green and black cards, but in most cases those abilities were functionally different (typically triggering on combat damage and/or at end of combat). ![]() In this way, for a creature with deathtouch, any nonzero amount of damage it deals to another creature is considered enough to kill it. ![]() They are also used in many expert-level expansions, but in those sets they are printed without reminder text.ĭeathtouch is a static ability that causes a creature to be destroyed as a result of having been dealt damage by a source with deathtouch. These are keywords which may appear in any Magic set, particularly the Core Sets where they are usually the only keywords (though some expert-level keywords may appear occasionally in Core Sets each Core Set beginning with Magic 2011 has included one expert-level keyword as the "returning mechanic").
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